Inside Grogu's Puppetry: 5 Puppets, 100+ Artists

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- "The Mandalorian and Grogu" was released May 22, and Grogu (not leading man Pedro Pascal) has emerged as the film's breakout star, drawing crowds at NBA games and press events.
- More than 100 artists and technicians are credited with creating Grogu, a collaboration between Legacy Effects' puppet builders, animatronic specialists, designers, and visual effects experts.
- John Knoll, the film's visual effects supervisor, first saw Grogu's winning design in Christian Alzmann's concept art for Season 1 of the TV show — what Knoll calls the character's "bible."
- Legacy Effects built five distinct puppets for the character — two hero, one stunt, one fully submergible waterproof version, and one self-contained — using brass, aluminum, steel, and 3D-printed nylon.
- The film's puppet features upgrades over the TV version, including articulated fingers (which previously required full VFX augmentation) and more realistic blinking, plus a custom "lawnmower rig" with eccentric cams to give Grogu a convincing walk for the first time.
- On set, typically at least five puppeteers operated Grogu at once — controlling legs, head, ears, eyes, and facial expressions — with the practical-first approach championed by director Jon Favreau, who embraces the visible artifice as part of the charm.
- A fully remote-controlled Grogu puppet has since been engineered by Legacy Effects for press appearances, which Knoll calls "an advance over what we even had in the movie."
Why it matters: For a major franchise, Lucasfilm's commitment to in-camera puppetry is striking: 100+ artists, five physical puppets, a custom walking rig, and a director who openly embraces visible artifice rather than hiding it. The fact that Legacy Effects is already iterating — building a remote-controlled press puppet that surpasses the film's version — shows the practical-puppet pipeline is still advancing even as CGI alternatives proliferate across the industry.



