Pokémon cards are becoming multibillion dollar market. Crypto wants to fix how they trade

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- ATH Labs launched Deadstock on the Arbitrum blockchain, partnering with Japan's JTCC for exclusive access to tokenize high-grade PSA-10 Pokémon cards stored in professionally managed vaults, betting that faster digital settlement will win over collectors tired of months-long grading and shipping delays.
- Logan Paul sold a Pikachu Illustrator card for $16.5 million to AJ Scaramucci, son of financier Anthony Scaramucci, reportedly clearing more than $8 million in profit and spotlighting how individual cards have become headline-grade alternative assets.
- Pokémon cards rose 28% year-to-date, outperforming the S&P 500 (up ~13%) and bitcoin (down 29%), according to data cited in the article, with the market estimated at roughly $10-15 billion across varying methodologies.
- Major retailers are cashing in on the surge: Target reported trading card sales up nearly 70% last year, Walmart's online marketplace saw a 200% jump in card sales, and eBay moved $2.62 billion worth of individual trading cards in 2025 per GemRate data.
- Tokenized card platforms are processing real volume already: Courtyard handles roughly $139 million in 30-day volume with ~$48 million in annualized fees, while Collector-Crypto reports $148.2 million annualized fees and Phygitals $15.2 million, per DeFiLlama.
- House of Chimera found that most tokenized card volume comes from gamified pack openings and instant buybacks rather than peer-to-peer collector trading, a caveat that tempers the thesis that tokenization alone unlocks real liquidity.
- eBay remains the industry's gravitational center for price discovery and depth, with $2.62 billion in 2025 individual card sales — the network-effect moat that blockchain platforms must overcome to compete.
Why it matters: Pokémon cards outperforming both the S&P 500 and bitcoin by 28% has elevated a hobby market into a $10-15 billion alternative asset class, and crypto startups like ATH Labs are wagering that vault-backed tokenization is the missing infrastructure — but House of Chimera's finding that most on-chain volume is gamified rather than genuine peer-to-peer trading, combined with eBay's $2.62 billion in 2025 card sales, means the blockchain platforms are still far from displacing incumbents.
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