God of War Director: Avatar Tech Shaped Game Look — SkimNews

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- Bruno Velazquez, game director of Sony Santa Monica Studio's "God of War," revealed at View Conference in Turin on Monday that James Cameron's "Avatar" technology helped shape the look of the games
- Hal Hickel of "Mandalorian & Grogu" joined Velazquez on the panel to detail the cinema-gaming crossover
- The discussion centered on how filmmaking and video game production have become increasingly intertwined, per the panel's framing
Why it matters: A top-tier AAA developer disclosing that Avatar-era virtual production tooling shaped God of War signals that filmmaking pipelines are now a practical, shipped component of marquee game development — not a future experiment.
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