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Live-Service Games Keep Dying Within Months of Launch

By The Verge · Summarized & edited by · 2026-03-15
Live-Service Games Keep Dying Within Months of Launch

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Why it matters: The live-service gold rush is leaving a trail of human wreckage: studio closures, mass layoffs, and billions in sunk cost. Sony has already cut its planned slate nearly in half, and even EA's biggest Battlefield launch in history couldn't protect four studios from layoffs. The math increasingly favors a Nintendo-style approach — make fewer, better games — over chasing Fortnite-scale hits that almost never materialize.

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